AI Insights · Timothy · April 2022
Top 5 Trivia Games on Android in the Middle East - Q1 2022
Discover the performance trends of the top 5 trivia games on Android in the Middle East during the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 trivia games on Android in the Middle East showed varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the weekly statistics of these popular applications.
Akinator from Elokence SAS maintained a solid presence in the Middle East. Weekly downloads fluctuated between 15K and 32K, peaking at 32.5K in the final week of February. The app's revenue saw a significant jump to $28 in the second week of January and then settled to a more modest range of $1 to $27. Weekly active users also demonstrated a robust pattern, starting at 108K and climbing to a high of 133.7K in late February before dropping to 82.8K by the end of March.
QuizzLand. Quiz & Trivia game by Quiz & Trivia Games by Mno Go Apps had a noticeable decline in weekly downloads, starting strong at 38.8K in early January and gradually decreasing to 8.8K by the end of March. Revenue remained relatively stable, averaging around $12 per week. The app's active users followed a similar downward trend, beginning at 127.6K in early January and ending at 62.6K in late March.
Brain Who? Tricky Riddle Tests from Teos Oyun showed a positive trend in weekly downloads, which increased from 13K in late December to a peak of 22.1K in mid-March. Revenue exhibited some fluctuations, with notable peaks of $37 in mid-January and $26 in mid-March. Active users also rose significantly, starting at 31K and reaching a high of 46.6K in mid-March, before slightly declining to 36.9K by the end of the quarter.
Zoom Out 3D by CrazyLabs LTD experienced varying download numbers, peaking at 23.5K in late December and dropping to 5.8K by the end of March. Revenue data was not available, but active users mirrored the download trend, starting at 49K and ending at 21.6K.
Text or Die from Rollic Games had relatively stable weekly downloads, ranging from 9.7K to 10.6K in January, but saw a decline to 6K by the end of March. Weekly revenue increased towards the end of the quarter, peaking at $30 in mid-March. Active users also showed a positive trend, starting at 16.9K and reaching 15.6K in mid-March before slightly decreasing to 13.1K by the end of March.
For more detailed insights and data on these apps, visit Sensor Tower.